When to use Memory games


Create memory games and the test the memory of learners 

You can use memory games in any type of exercise that requires the learner to match two images.

There are several memory game options available:
  • Matching two same images,
  • Matching two related images (For example, country flag with a city, an animal with its habitat etc.),
  • Adding sound to represent each image,
  • Displaying feedback per pair when a match has been made and
  • Customizing a look and feel of the game by changing colors or adding a background image.

Same images matching example




Related images matching example




Creating a Memory game

You can access H5P in Canvas through the Rich Content Editor (RCE), which is accessible via the edit view of Page, Assignment, Discussion Board, Announcement and Quiz questions. 

For this example, we will be adding H5P onto a Canvas page. The first thing you will need to do is either open the page you want to embed the H5P content into or create a new page. Then click the ‘Edit’ button which will open the RCE. (You will automatically go into edit mode if you create a new page.) 

Next, you will need to locate H5P in the RCE toolbar by clicking on the H5P icon.

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Clicking on that menu item will open a pop-up showing your H5P library. From here, you will have the option to either insert previously created content or create something new. 


Select the Add Content option.  A search bar will appear. 

Type Memory Game and choose this from the list of content types 

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Memory game editor


The Memory game editor should now appear. 


Add a title 


Add a title.  This will not be visible to your learners but can be used for searching, reports and copyright information.  


Cards 


Start by filling in the first card.
By default, two cards already exist in the set. 

You should get something like this:


Notice that the Matching image field is empty. This is because we want the learner to match two same images.

If you would like to match Raspberry image with its leaves, for example, you would add an image of Raspberry leaves as Matching image.

Adding more cards

In the same way, add the next four cards:

In the end, we should get five cards like shown here:



This is what the learner view looks like if you have complete 5 cards. 

There will be 10 images and the learner has to match the pairs of images.


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Finishing up

Save and Insert to view your Memory game.